Modern and easy-to-use library for Vulkan
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Updated
Feb 1, 2026 - C++
Modern and easy-to-use library for Vulkan
Abstraction layer over Khronos Vulkan API
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
Basic graphics samples using Magma library and Vulkan graphics API
Open Source SDL software engine (heavily unfinished)
Vortak Engine is an open-source real-time rendering engine written in C++, featuring Vulkan and OpenGL backends and actively developed with a focus on performance, flexibility, and modern graphics programming.
Cross‑platform 2D game engine with Metal (Apple) and Vulkan (Android) backends. C++23, zero virtual dispatch, SoA layout, slotmap handles, bump allocators, job system, sprite batching.
Repository for my own hobby Vulkan graphics engine
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