AI skills that make each unit of engineering work easier than the last.
Each unit of engineering work should make subsequent units easier -- not harder.
Traditional development accumulates technical debt. Every feature adds complexity. Every bug fix leaves behind a little more local knowledge that someone has to rediscover later. The codebase gets larger, the context gets harder to hold, and the next change becomes slower.
Compound engineering inverts this. 80% is in planning and review, 20% is in execution:
- Plan thoroughly before writing code with
/ce-brainstormand/ce-plan - Review to catch issues and calibrate judgment with
/ce-code-reviewand/ce-doc-review - Codify knowledge so it is reusable with
/ce-compound - Keep quality high so future changes are easy
The point is not ceremony. The point is leverage. A good brainstorm makes the plan sharper. A good plan makes execution smaller. A good review catches the pattern, not just the bug. A good compound note means the next agent does not have to learn the same lesson from scratch.
Learn more
/ce-strategy is upstream of the loop -- it captures the product's target problem, approach, persona, metrics, and tracks as a short durable anchor at STRATEGY.md. Ideate, brainstorm, and plan read it as grounding when present, so strategy choices flow into feature conception, prioritization, and spec.
The core loop is: brainstorm the requirements, plan the implementation, work through the plan, review the result, compound the learning, then repeat with better context.
Use /ce-ideate before the loop when you want the agent to generate and critique bigger ideas before choosing one to brainstorm. It produces a ranked ideation artifact, not requirements, plans, or code.
| Skill | Purpose |
|---|---|
/ce-strategy |
Create or maintain STRATEGY.md -- the product's target problem, approach, persona, key metrics, and tracks. Read as grounding by ideate, brainstorm, and plan |
/ce-ideate |
Optional big-picture ideation: generate and critically evaluate grounded ideas, then route the strongest one into brainstorming |
/ce-brainstorm |
Interactive Q&A to think through a feature or problem and write a right-sized requirements doc before planning |
/ce-plan |
Turn feature ideas into detailed implementation plans |
/ce-work |
Execute plans with worktrees and task tracking |
/ce-debug |
Systematically reproduce failures, trace root cause, and implement fixes |
/ce-code-review |
Multi-agent code review before merging |
/ce-compound |
Document learnings to make future work easier |
/ce-product-pulse |
Generate a single-page, time-windowed pulse report on usage, performance, errors, and followups. Saves to docs/pulse-reports/ |
/ce-product-pulse is the read-side companion -- a time-windowed report on what users actually experienced and how the product performed over a given window (24h, 7d, etc.), saved to docs/pulse-reports/ so past pulses form a browseable timeline of user outcomes. The next strategy update and the next brainstorm get real signal to anchor to.
Each cycle compounds: brainstorms sharpen plans, plans inform future plans, reviews catch more issues, patterns get documented.
A typical cycle starts by turning a rough idea into a requirements doc, then planning from that doc before handing execution to /ce-work:
/ce-brainstorm "make background job retries safer"
/ce-plan docs/brainstorms/background-job-retry-safety-requirements.md
/ce-work
/ce-code-review
/ce-compound
For a focused bug investigation:
/ce-debug "the checkout webhook sometimes creates duplicate invoices"
/ce-code-review
/ce-compound
After installing, run /ce-setup in any project. It checks repo-local config, reports optional tool capabilities, and helps keep machine-local CE settings safely gitignored.
The compound-engineering plugin currently ships 27 skills and 0 standalone agents. Specialist review, research, and workflow behavior lives inside the owning skills as skill-local prompt assets.
| Skill | Purpose |
|---|---|
/ce-strategy |
Create or maintain STRATEGY.md |
/ce-ideate |
Generate and critically evaluate grounded ideas |
/ce-brainstorm |
Explore requirements and write a right-sized requirements doc |
/ce-plan |
Create structured implementation plans |
/ce-work |
Execute implementation plans systematically |
/ce-code-review |
Review code with skill-local reviewer personas |
/ce-doc-review |
Review requirements and plan documents |
/ce-debug |
Reproduce failures, trace root cause, and fix bugs |
/ce-compound |
Document solved problems to compound team knowledge |
/ce-compound-refresh |
Refresh stale or drifting learnings |
/ce-optimize |
Run iterative optimization loops |
/ce-product-pulse |
Generate time-windowed product pulse reports |
/ce-riffrec-feedback-analysis |
Convert Riffrec recordings or notes into structured feedback |
/ce-resolve-pr-feedback |
Resolve PR review feedback |
/ce-commit |
Create a git commit with a clear message |
/ce-commit-push-pr |
Commit, push, and open a PR |
/ce-worktree |
Ensure work happens in an isolated git worktree |
/ce-promote |
Draft user-facing announcement copy |
/ce-test-browser |
Run browser tests on PR-affected pages |
/ce-test-xcode |
Build and test iOS apps on simulator |
/ce-setup |
Diagnose optional tool capabilities and project config |
/ce-simplify-code |
Simplify recent code changes |
/ce-polish |
Start a dev server and iterate on UX polish |
/ce-proof |
Create, edit, and share Proof documents |
/ce-dogfood-beta |
Diff-scoped browser QA of the active branch |
/ce-work-beta |
Experimental execution workflow with Codex delegation mode |
/lfg |
Full autonomous engineering workflow |
/plugin marketplace add EveryInc/compound-engineering-plugin
/plugin install compound-engineering
In Cursor Agent chat, install from the plugin marketplace:
/add-plugin compound-engineering
Or search for "compound engineering" in the plugin marketplace.
Compound Engineering is not listed in Codex's built-in plugin marketplace yet. Add it as a custom marketplace:
-
In the Codex app, open Plugins from the sidebar.
-
Click Add / Add plugin marketplace.
-
Enter:
Field Value Source EveryInc/compound-engineering-pluginGit ref mainSparse paths leave blank -
Click Add marketplace.
-
Select Compound Engineering, install compound-engineering, then restart Codex.
The Codex app install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
Register the marketplace, then install the plugin.
-
Register the marketplace with Codex:
codex plugin marketplace add EveryInc/compound-engineering-plugin
-
Install the plugin:
codex plugin add compound-engineering@compound-engineering-plugin
You can also launch
codex, run/plugins, find the Compound Engineering marketplace, select the compound-engineering plugin, and choose Install. Restart Codex after install completes.
The native Codex plugin install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
For a non-default Codex profile, run every Codex-related step against the same CODEX_HOME. This example installs CE into a work profile:
CODEX_HOME="$HOME/.codex/profiles/work" codex plugin marketplace add EveryInc/compound-engineering-plugin
CODEX_HOME="$HOME/.codex/profiles/work" codex plugin add compound-engineering@compound-engineering-pluginThe marketplace step only makes the plugin available; the plugin install is what activates the native CE skills for that profile.
For VS Code Copilot Agent Plugins:
- Run
Chat: Install Plugin from Sourcefrom the VS Code command palette - Use
EveryInc/compound-engineering-pluginfor the repo - Select
compound-engineeringwhen VS Code shows the plugins in this repository
For Copilot CLI, use:
Inside Copilot CLI:
/plugin marketplace add EveryInc/compound-engineering-plugin
/plugin install compound-engineering@compound-engineering-plugin
From a shell with the copilot binary:
copilot plugin marketplace add EveryInc/compound-engineering-plugin
copilot plugin install compound-engineering@compound-engineering-pluginCopilot CLI reads the existing Claude-compatible plugin manifests, so no separate Bun install step is needed.
From a shell with the droid binary:
droid plugin marketplace add https://github.com/EveryInc/compound-engineering-plugin
droid plugin install compound-engineering@compound-engineering-pluginDroid uses plugin@marketplace plugin IDs; here compound-engineering is the plugin and compound-engineering-plugin is the marketplace name. Droid installs the existing Claude Code-compatible plugin and translates the format automatically, so no Bun install step is needed.
qwen extensions install EveryInc/compound-engineering-plugin:compound-engineeringQwen Code installs Claude Code-compatible plugins directly from GitHub and converts the plugin format during install, so no Bun install step is needed.
Add Compound Engineering to the plugin array in your global or project opencode.json:
{
"plugin": ["compound-engineering@git+https://github.com/EveryInc/compound-engineering-plugin.git"]
}Restart OpenCode after changing the config. The OpenCode plugin registers the Compound Engineering skills directory directly; no Bun installer or generated skill copy is required. See .opencode/INSTALL.md for pinning examples.
Install Compound Engineering as a Pi package from this repository:
pi install git:github.com/EveryInc/compound-engineering-pluginRequired companion for CE workflows that dispatch reviewer, research, or implementation subagents:
pi install npm:pi-subagentsRecommended companion for richer blocking questions:
pi install npm:pi-ask-userInstall the native Gemini extension from this repository:
gemini extensions install https://github.com/EveryInc/compound-engineering-pluginUpdate it later with:
gemini extensions update compound-engineeringMarketplace-managed installs should move to the root plugin layout when the marketplace/plugin version updates. On Claude Code, refresh the cached marketplace definition before updating the plugin:
/plugin marketplace update compound-engineering-plugin
/plugin update compound-engineering
A plugin update by itself can still read the stale cached marketplace entry that points at the old plugins/compound-engineering path. If you configured a host with a direct path or sparse path under plugins/compound-engineering, edit or reinstall that source so it points at the repository root with no sparse path.
If a previous Bun-installed copy is still shadowing native plugin skills, run the current cleanup command from a checkout of this repository:
git clone https://github.com/EveryInc/compound-engineering-plugin.git /tmp/compound-engineering-plugin-cleanup
cd /tmp/compound-engineering-plugin-cleanup
bun install
bun run cleanup --target allbun install
bun test
bun run release:validateFor active development, load this checkout directly in the harness you want to test.
Claude Code
claude --plugin-dir "$PWD"Codex App
In the app's Add plugin marketplace form, use this checkout as the source:
| Field | Value |
|---|---|
| Source | /path/to/compound-engineering-plugin |
| Git ref | current branch, or leave blank for a local folder |
| Sparse paths | leave blank |
Codex CLI
codex plugin marketplace add "$PWD"
codex plugin add compound-engineering@compound-engineering-pluginUse a separate CODEX_HOME when you want to keep local testing isolated from your normal Codex profile. The Codex marketplace entry points at the public Git plugin source so root-shaped plugin repos install correctly; use a temporary marketplace catalog with a source.url plus ref when testing unpublished plugin-content changes end to end.
OpenCode
{
"plugin": ["/path/to/compound-engineering-plugin"]
}Restart OpenCode after changing opencode.json.
Pi
pi -e "$PWD"Gemini CLI
gemini extensions install "$PWD"OpenCode, Pi, and Gemini use native package/plugin loading from this repository. The Bun CLI remains for repository development and converter maintenance, not normal installation.
Release versions are owned by release automation. Routine feature PRs should not hand-bump plugin or marketplace manifest versions.
No. Bun is only needed for repo development tasks and converter maintenance.
The skill inventory is in this README. Each skill's authoritative runtime spec lives in skills/<skill>/SKILL.md.
GitHub Releases are the canonical release-notes surface. The root CHANGELOG.md points to that history.
Contributions are welcome. Issues, bug reports, and pull requests all help make this better, and we genuinely appreciate them — bug reports especially.
A note on what to expect: Compound Engineering is opinionated by design. It's maintained by @kieranklaassen and @tmchow, and its direction reflects a specific point of view about how AI-assisted engineering should work. So while we welcome help, we can't promise to accept every change — some proposals won't fit that vision even when they're good ideas on their own.
Open an issue or send a PR, and we'll fold in what moves the plugin in the right direction. We just want to be upfront that not everything will land.