Commit 606ec4d
Preserve point and evil visual markers across redraws
`evil-ghostel--around-redraw' used to save and restore only `point',
and only in non-insert/emacs states. Native `ghostel--redraw'
rewrites the viewport region on every call, moving every marker in
the buffer — `evil-visual-beginning' and `evil-visual-end' drift
asymmetrically by insertion-type, so `v' in a buffer with a
streaming TUI (Claude Code, watch, streaming logs) shows a
multi-row selection the moment `v' is pressed: mark had drifted
backwards and `evil-visual-end' ratcheted forward while the user
was idle in the buffer.
Extend the advice to save and restore:
- `point' in non-terminal states (unchanged).
- `evil-visual-beginning' and `evil-visual-end' in `visual' state.
`mark' is preserved by `ghostel--redraw' itself (see PR #163 — the
native-side fix lives in `src/render.zig', where all users benefit
regardless of whether evil-ghostel is loaded). This PR layers on
top of that — it can be merged after or before #163; if merged
first, `mark' stays drifting until the native patch lands.
Tests: three mock-based cases covering point preservation in
normal, point follow-through in emacs, and visual-marker
preservation in visual.1 parent 4816ece commit 606ec4d
2 files changed
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